Wesnoth logo
Wesnoth Units database

Mermaid Initiate

(image)

Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.

Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Advances to: Mermaid Priestess Mermaid Enchantress
Cost: 19
Veselība:27
Kustība: 6
Pieredze:50
Level: 1
Alignment: likumpaklausīgs/-a
IDMermaid Initiate
Abilities:
(image)staff
sit
7 - 1
tuvcīņa
(image)water spray
sit
8 - 2
lādiņš
maģija
Resistances:
griež0%
caurdur0%
sit0%
dedzina0%
saldē20%
mistisks0%
TerrainMovement CostDefense
Ala320%
Alas siena9920%
Ciems140%
Dzelme150%
Kalni9920%
Mežs530%
Pauguri530%
Plaisa9920%
Purvs160%
Pļava230%
Seklums160%
Smiltis230%
Sniegs230%
Sēņu biežņa320%